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10 Murder Duels Scripts Pack – Silent Aim, Auto Win & Mobile Ready Hubs

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Murder Duels scripts are custom Lua code snippets executed via a third-party exploit to automate weapon targeting, reveal enemy positions behind walls, and secure fast round victories in Murder Duels [RELEASE]. Utilizing a mobile ready Roblox executor or premium desktop interface eliminates the mechanical skill ceiling, allowing players to automatically farm match currency, land instantaneous revolver headshots, and climb the competitive matchmaking ladders effortlessly. Below, we review 10 highly optimized scripts packed with advanced features and active pastebin loadstrings.

#Script NameGameKey Features (short)Key SystemMobile ReadyExecutor Compatibility
1BadshahRoblox ScriptMurder DuelsAuto Win, Player ESP, Reward Collector✅ Yes✅ YesPotassium, Synapse Z, Wave, Delta, OpiumWare
2Flightscriptsbruh2 HubMurder DuelsTriggerbot, Silent Aim, Wallbang, ESP✅ Yes❓ NoDelta, Codex, OpiumWare, Seliware
3Axon Hub EditionMurder DuelsAdvanced Silent Aim, Target Part Picker✅ Yes✅ YesVolt, Potassium, Synapse Z, Wave, Delta, Codex, OpiumWare, Seliware
4Lioness PC EditionMurder DuelsTriggerbot, Silent Aim, Wallbang, ESP✅ Yes❌ PC OnlyDelta, Codex, OpiumWare, Seliware
5naoui Op ScriptMurder DuelsAimbot, Flyhack, Speedhack, Player ESP✅ Yes✅ YesVolt, Potassium, Synapse Z, Wave, Delta, Codex, OpiumWare, Seliware
6R4LHUB EngineMurder DuelsAimbot, Flyhack, Speedhack, Hitbox Expander❌ No❓ NoNot specified
7r4lzy Matchmaking HubMurder DuelsSmooth Camera Lerping, WalkSpeed Bypass❌ No❓ NoNot specified
8Phemonaz Open SourceMurder DuelsMetamethod Hook Silent Aim, Knife Redirection❌ No❌ PC OnlyClient-side PC executors
9VersionDEV Silent SuiteMurder DuelsPerfect Silent Aim, Chams, Knife Wallbang✅ Yes❓ NoVolt, Potassium, Synapse Z, Wave, Seliware
10AICreated SystemMurder DuelsSmooth Aimbot, RTX Graphics Engine, Fly✅ Yes❓ NoVolt, Potassium

1. BadshahRoblox Script – Win More Duels Faster

This script focuses on rapid currency accumulation and effortless round clearing. By automating the match completion cycle, it serves as an exceptional tool for fast progression through your seasonal upgrades without long grinding hours.

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Features:

  • Auto Win matches instantly to climb ranks without mechanical effort.
  • Player ESP reveals clear target boundaries through structures.
  • Reward Collector pulls earned resources autonomously.
  • Teleport Features let you jump across match maps instantly.
loadstring(game:HttpGet("https://raw.githubusercontent.com/BadshahScript/Murder-Duels/refs/heads/main/Script.lua"))()

🔑 Key System | 📱 Mobile Ready

2. Flightscriptsbruh2 – Triggerbot & Silent Aim

A combat-oriented compilation built strictly to enhance weapon performance. It coordinates micro-second firing mechanics with client-side wall manipulation to optimize your revolver engagement angles.

Features:

  • Instant Triggerbot fires automatically the millisecond an enemy crosses your crosshair.
  • Silent Aim snaps projectiles to active hitboxes invisibly.
  • Wallbang Modification punches shots clean through solid geometry.
  • Player ESP tracks full spatial movement.
loadstring(game:HttpGet("https://pastefy.app/zfdxPTvQ/raw"))()

🔑 Key System | ❓ Mobile: Not confirmed

3. Axon Hub – Premium Combat Suite

Axon Hub features an advanced server packet rewriter. By hooking into ShootReplicate and rewriting incoming server vectors, it forces standard revolver shots and knife throws to land flawless one-tap headshots without altering your camera perspective.

Features:

  • Silent Aim (Revolver & Knife) redirects damage directly via netcode manipulation.
  • Hands-Free Auto-Fire automatically cycles shots while respecting the 2-second server cooldown gate.
  • Target Part Picker targets specific regions like Head (250 damage), Torso, Pelvis, or Nearest.
  • Shared Targeting System filters out parrying opponents to skip reflecting targets automatically.
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/97c3f6db55a2cf72141537a85458e5a7.lua"))()

🔑 Key System | 📱 Mobile Ready

4. Lioness_script_t – New Triggerbot & Wallbang (PC Only)

An aggressive, desktop-restricted performance menu. It features highly responsive hit-registration adjustments and specialized memory overrides designed to grant instant match superiority.

Features:

  • Enhanced Triggerbot for hyper-precise weapon cycling.
  • Silent Aim handles bullet tracking smoothly in the background.
  • Wallbang Exploitation clears rooms through thick map obstructions.
  • Tested successfully on desktop configurations of Delta, Codex, and Seliware.
loadstring(game:HttpGet("https://pastefy.app/zfdxPTvQ/raw"))()

🔑 Key System | ❌ PC Only

5. naoui – Op Script Aimbot & Flyhack

A fantastic movement and multi-tool utility that grants total freedom across the arena. This configuration combines foundational aim lock-on configurations with physical physics bypasses to maintain dominance over aggressive servers.

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Features:

  • Lock-On Aimbot tracking engine sweeps across targets seamlessly.
  • Flyhack Integration allows unrestricted flight throughout competitive arenas.
  • Speedhack Multipliers let you outrun any standard projectile.
  • Full Player ESP ensures no enemy player can ambush you.
loadstring(game:HttpGet("https://pastebin.com/raw/gz8vSzYx"))()

🔑 Key System | 📱 Mobile Ready

6. R4LHUB – Combat Engine & Hitbox Expander

A comprehensive, keyless script compilation that packs premium combat features without forcing you through tedious link shortener steps. It balances standard movement enhancements with active target size adjustment features.

Features:

  • Hitbox Expander increases enemy structural bounds for effortless hip-fire accuracy.
  • Aimbot Assistance simplifies mid-range tracking scenarios.
  • Flyhack & Speedhack nodes modify local character physics configurations.
  • Bypasses Key Barriers completely for rapid, instant-launch deployment.
loadstring(game:HttpGet("https://pastebin.com/raw/arveAF5L"))()

❌ Key System | ❓ Mobile: Not confirmed

7. r4lzy – Matchmaking Framework

A highly tactical layout centered entirely around positioning and target clarity. This layout utilizes specialized screen-space logic to map active target players clearly across any official match layout.

Features:

  • ESP Highlight Outline fills target player character models with solid colors through walls.
  • Aimbot FOV Circle visualizes your active lock-on radius dynamically.
  • RenderStepped WalkSpeed Bypass modifies movement cycles frame-by-frame.
  • Custom Size Scaling safely enlarges nearby hitboxes.
loadstring(game:HttpGet("https://pastebin.com/raw/sjJb1bAQ"))()

❌ Key System | ❓ Mobile: Not confirmed

8. Phemonaz – Open Source Metamethod Hook

For developer-minded players, this open-source script relies entirely on local metamethod manipulations. By intercepting __namecall actions, it redirects your weapon fire vectors directly to the nearest head position.

Features:

  • Open Source Lua Code allows full customization and manual analysis.
  • Metamethod Hooking intercepts server communication requests securely.
  • Bullet Redirection handles client-to-server hit logic seamlessly.
  • Bot/Decoy Filtering bypasses dummy entities to focus entirely on human opponents.
local Players = game:GetService("Players")local UserInputService = game:GetService("UserInputService")local Workspace = game:GetService("Workspace")local RunService = game:GetService("RunService")local Camera = Workspace.CurrentCameralocal LocalPlayer = Players.LocalPlayerlocal FOV_RADIUS = 650local currentTarget = nil
RunService.RenderStepped:Connect(function()
    local closestTarget = nil
    local shortestDistance = FOV_RADIUS
    local mousePos = UserInputService:GetMouseLocation()
    local charsFolder = Workspace:FindFirstChild("Characters")
    local characters = charsFolder and charsFolder:GetChildren() or Workspace:GetChildren()
    for _, char in ipairs(characters) do
        if char:IsA("Model") and char ~= LocalPlayer.Character then
            local humanoid = char:FindFirstChildOfClass("Humanoid")
            if humanoid and humanoid.Health > 0 then
                local mySide = LocalPlayer:GetAttribute("MatchSide")
                local theirSide = char:GetAttribute("MatchSide")
                if mySide and theirSide and mySide == theirSide then
                    if char:GetAttribute("BotMatchBot") ~= true and char:GetAttribute("Decoy") ~= true then
                        continue
                    end
                end
                local head = char:FindFirstChild("Head")
                local rootPart = char:FindFirstChild("HumanoidRootPart")
                local aimPart = head or rootPart
                if aimPart then
                    local screenPos, onScreen = Camera:WorldToViewportPoint(aimPart.Position)
                    if onScreen then
                        local distance = (Vector2.new(screenPos.X, screenPos.Y) - mousePos).Magnitude
                        if distance < shortestDistance then
                            shortestDistance = distance
                            closestTarget = aimPart
                        end
                    end
                end
            end
        end
    end
    currentTarget = closestTargetend)local oldNamecall
oldNamecall = hookmetamethod(game, "__namecall", function(self, ...)
    local method = getnamecallmethod()
    local args = {...}
    if not checkcaller() and currentTarget then
        if method == "FireServer" then
            if self.Name == "ThrowReplicate" and type(args[1]) == "table" then
                args[1].target = currentTarget.Position
                return oldNamecall(self, unpack(args))
            elseif self.Name == "ShootReplicate" and type(args[1]) == "table" then
                args[1].hitInstance = currentTarget
                args[1].hitPos = currentTarget.Position
                args[1].to = currentTarget.Position
                args[1].isCharacterHit = true
                if args[1].segments and type(args[1].segments) == "table" and #args[1].segments > 0 then
                    local lastSegment = args[1].segments[#args[1].segments]
                    lastSegment.hitInstance = currentTarget
                    lastSegment.hitPos = currentTarget.Position
                    lastSegment.isCharacterHit = true
                end
                return oldNamecall(self, unpack(args))
            end
        elseif method == "Fire" then
            if self.Name == "SpawnKnife" and type(args[1]) == "table" then
                args[1].target = currentTarget.Position
                return oldNamecall(self, unpack(args))
            elseif self.Name == "SpawnBullet" and type(args[1]) == "table" then
                args[1].hitInstance = currentTarget
                args[1].hitPos = currentTarget.Position
                args[1].to = currentTarget.Position
                args[1].isCharacterHit = true
                if args[1].segments and type(args[1].segments) == "table" and #args[1].segments > 0 then
                    local lastSegment = args[1].segments[#args[1].segments]
                    lastSegment.hitInstance = currentTarget
                    lastSegment.hitPos = currentTarget.Position
                    lastSegment.isCharacterHit = true
                end
                return oldNamecall(self, unpack(args))
            end
        end
    end
    return oldNamecall(self, ...)end)

❌ Key System | ❌ PC Only

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9. VersionDEV – Perfect Silent Aim Suite

A hyper-focused combat interface constructed exclusively to give players flawless weapon hit-registration. It blends advanced visual trackers with direct weapon projection adjustments to simplify complex duals.

Features:

  • Perfect Silent Aim handles weapon vectors seamlessly without affecting camera fluidity.
  • Chams ESP overlays vibrant structural outlines over opposing duelists.
  • Knife Wallbang throws melee weapons cleanly through solid partitions.
  • Formatted to run smoothly on Wave, Potassium, and Seliware engines.
loadstring(game:HttpGet("https://crownsoftworks.neocities.org/NewEra/NewEra.txt"))()

🔑 Key System | ❓ Mobile: Not confirmed

10. AICreated – Graphical Overhaul & God Movement

This script turns your exploit setup into a full tactical workstation. Beyond providing smooth, stutter-free camera manipulation, it completely overhauls the game environment’s lighting assets while packing extensive movement bypass engines.

Features:

  • RTX Graphics Engine instantly injects volumetric clouds, god rays, and cinematic blur.
  • Stutter-Free Aimbot features custom bypass mechanics that account for custom weapon viewmodels.
  • God Movement Sliders provide precise settings for WalkSpeed, JumpPower, Fly, and Noclip.
  • Built-in Player Hub allows users to spectate or teleport behind any duelist instantly.
-- Join Discord to get Whitelisted
loadstring(game:HttpGet("https://raw.githubusercontent.com/itsBlvnt/AICreatedSystem/refs/heads/main/Script"))()

🔑 Key System (Discord Whitelist Required) | ❓ Mobile: Not confirmed

Conclusion

Whether you choose to dominate competitive servers using Axon Hub’s premium silent aim or passively accumulate currency via BadshahRoblox’s auto farm, selecting the right utility depends entirely on your platform and executor setup. Before deploying any pastebin loadstring from this guide, ensure your chosen mobile ready Roblox executor or desktop client is fully updated to match the game’s latest patches. By pairing these scripts with built-in optimizations like Anti-AFK protection and humanized smoothing filters, you can securely maximize your win rate, climb the global leaderboards, and unlock top-tier weapon cosmetics without the manual grind.

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